Skip to content
AN

Alvaro Nabuco

@alvaronabuco
Open to Work
São Paulo, Brazil
Narrative DesignerGame DesignerGame WriterJournalist

Fell in love with video games at 3 with a Sega Genesis. My father gave me a game magazine and I started writing walkthroughs and reviews for my own games. Never stopped — now I design narratives, dialogues, and worlds for game jams and indie studios.

Junior (0-2 years)· Narrative Design· Game Design· Dialogue Writing· Puzzle Design· · Unity· Unreal Engine· Godot·

Published Works

11 works published

Featured Works

All Works

Game Design Documents Collection
Game Design Document Game & Interactive Personal Project
Game Design Documents Collection

GDDs written for game jams, personal projects and other games, both in Portuguese and in English.

#Game Design#Technical Writing
Apr 2026
Hansel & Gretel — A Branching Adventure
Branching Dialogue Game & Interactive Academic
Hansel & Gretel — A Branching Adventure

An interactive slideshow presentation of a classic fairy tale. An assignment made for the "Narrative in Digital Games" subject as part of a postgraduate degree in Storytelling & Creative Writing.

#Narrative Design#Branching Narrative +1
Apr 2026
Meg, The Vampiress — Character Sheet
Character Bio Game & Interactive Game Jam / Writing Jam
Meg, The Vampiress — Character Sheet

A character sheet made for a game jam. Meg is a vampiress who was bitten while young hundreds of years ago. Complete with overview, character traits, background, goals, observations, and sample dialogue lines.

#Character Design#Dialogue Writing +1
Apr 2026
Be Square
Game Design Document Game & Interactive Personal Project
Be Square

A simple platforming game made entirely by me, using the Construct3 engine. Be square or be elsewhere!

#Game Design#Level Design +1
Apr 2026
Undercover
Dialogue Script Game & Interactive Game Jam / Writing Jam
Undercover

A game made from September 8th to September 18th, 2024. Worked on the dialogues for the game's dialog system.

#Dialogue Writing
Sep 2024
Article Game & Interactive Freelance
5 Tips on Writing: With Alvaro Nabuco

Published article on Twist Tales exploring five key writing tips for game narrative design: hooking your audience, mastering plot development, effective world-building, character development techniques, and crafting meaningful decisions.

#Writing#Narrative Design +2
Aug 2024
Narrative Design Game & Interactive Game Jam / Writing Jam
Carnival Run!

Carnival Run! é um jogo de infinite run em 2.5D com uma ambientação descontraída, maximalista e ambientada na Avenida Paulista em época de Carnaval. A 2.5D infinite runner set on São Paulo's Avenida Paulista during Carnival.

#Narrative Design
Mar 2024