November 2025
Hey there,
I'm Yuri, but most people know me as Flagrare. I build tools for storytellers.
wordbound exists because I got tired of watching talented narrative designers struggle to show their work online. LinkedIn doesn't understand branching dialogue. Notion portfolios lose all context. Generic portfolio builders were made for developers or marketers—not for people who write for games.
When I started building writing tools through Storylight, I kept running into this gap. Writers needed a home on the web that actually understood their craft—where you could share a quest design doc, explain your approach to environmental storytelling, or showcase character work without forcing it into formats built for code or copy.
But the more I worked on this, the more I realized: it's not just game writers. Everyone whose primary work is in the written form—screenwriters, novelists, technical writers, journalists—they all lack a proper home online. We're all trying to fit our words into platforms built for images, links, or code commits. wordbound started for narrative designers, but it's really for anyone who works with words as their craft.
So I built wordbound.
It's intentionally simple. Create a profile. Add your work with context about the project—the constraints, the team size, your specific role. Share it with studios or peers who actually get what you do.
No follower counts. No engagement metrics. No gamification. Just your work and the story behind it.
You can showcase shipped commercial work, game jam experiments, course projects, or personal writing. All of it matters. The platform doesn't judge between "professional" and "learning" because your growth is part of your story.
Fair question.
I'm a writer and narrative designer who has spent years working as a software engineer and product owner. I understand the frustration of trying to showcase narrative work because I've lived it, and I have the technical skills to build the solution I always wanted.
Right now, I'm focused on building the ecosystem I wish I had when I started:
- wordbound — this home for our words.
- The wordbound game design program — a complete curriculum through books that emulates a 3-year university program to learn game design.
wordbound fits into that vision. It's about building a healthier ecosystem for creative writers—tools that respect your time, understand your craft, and help you find opportunities without burning you out.
I'm not a big studio. I don't have a massive team. But I have a deep understanding of narrative design and a commitment to creating tools that feel like they were made for you, not despite you.
Right now, it's a working portfolio platform with profiles, work showcases, and a discover page. But there's more I want to build:
- Better ways to showcase interactive fiction and branching narratives
- Filters for skills, genres, platforms—so studios can find the right people
- A curated job board for narrative roles (proof of concept already in place)
- Community features that respect your attention and boundaries
I'm taking it slow. Listening to feedback. Building in public.
If you have ideas, run into issues, or just want to talk about narrative design and portfolio tools, I'd love to hear from you. Reach me at flagrare@wordbound.app.
Want to see what else I'm working on? Check out the indie dev tracker or learn more about Storylight's mission.
Keeping the lights on
wordbound is a solo effort. I don't run ads, and I don't sell your data. Every feature is built between narrative design gigs, my daily software engineer job, and personal stories. If the platform helps you showcase your craft, consider supporting its development and server costs.
Support wordboundThanks for being here.
— Yuri Flagrare Creator of wordbound & Storylight
P.S.: wordbound is a labor of love, built quietly alongside other projects. If it resonates with you, I'd love to see what you create here.